Professor Game Podcast
by Rob Alvarez
Professor Game is a weekly podcast where we interview gurus, experts and successful practitioners of games, gamification and game thinking that bring us the best of their experiences to get ideas, insights and will inspire us in the process of getting students to learn what we teach.
Roger Peters Wins by Playing the Long Game of Being Nice | Episode 316
Roger Peters also known as Rook, owner of Epic Sages, an Army veteran, a husband and a father of 2. He lives in Fairbanks Alaska. He loves teaching and introducing people to TTRPGs (tabletop role-playing games) like DnD (Dungeons and Dragons). He is a consistent learner and constantly evolves himself and his business with new technology.
Lance Brown Uses Influence to Move Forward | Episode 315
Lance is the creator of The Influence Formula and the popular Influence Spectrum Quiz. As a professional speaker, he has shared his groundbreaking formula with audiences across the country. His background includes time as a prolific fundraiser, dynamic sales trainer, highly-rated professor, and published author. He has a bachelor's degree in marketing and a master's degree in executive leadership. Lance is married and has six kids; they are all boys except for five of them. In his spare time, he …
Inge De Dreu Pushes Us Into Getting Started | Episode 314
Founder of the Playground for Entrepreneurs, a serious game that supports entrepreneurship coaches and educators to provide engaging and insightful sessions, workshops and classes. The game is based on my experience coaching 500+ startup teams and their (regular) coaches in their early stages of entrepreneurship. Most of that experience comes from government entrepreneurship and innovation programs such as Apps.co (by the Colombian Ministry of ICT). I have also been active as a University Educator at Universidad del Rosario, Universidad Jorge …
Eko Nugroho Facilitates Game-based Learning in Indonesia | Episode 313
Eko Nugroho has been at the forefront of driving the implementation of game-based learning and gamification in Indonesia over the past 14 years. Alongside his team at Kummara.com, Eko has offered consultancy and advisory services in the realm of serious meaningful games and interactive learning to various companies and organizations. Additionally, Eko serves as an advisory board member at Ludere Nusantara Foundation (Ludenara.org), a non-profit organization dedicated to assisting teachers in implementing game-based learning programs and enhancing the overall quality …
Danielle Meadows-Stinnett Does More Tetris and Less Mario in Gamification | Episode 312
Danielle is the owner of Octane Design Studios, a 13-year-old branding and identity firm based in the heart of the Bluegrass. Danielle is a creative, recently certified prompt engineer, podcaster, strategist, wife and mama of 3. She·s also a lover of Italian cuisine, chai, cosplay, comics and retro gaming. With over 15 years of marketing and multimedia agency experience, Danielle began as a grassroots developer and curator, helping brand and launch over 150 small businesses across America; · in Kentucky. …
AnnMaria Demars Making Learning Games Where You Actually Learn | Episode 311
After a stint in juvenile hall, AnnMaria ran away from her last foster home at age 15 and, with a fake ID, got a job and an apartment. By age 19 she had her bachelor·s degree, an MBA at 21. She was the first American to win a world judo championship, then retired from competition to earn her Ph.D., became a professor, and quit the university to start her first business after the death of her husband. She has founded …
Charisse Beach Finds Them Where They're at: Videogames | Episode 310
Charisse Beach is the founder and CEO of Youth Transformation Services (YTS), a nonprofit company providing training on Risk and Protective Factors, Mental Health Intervention, and Game-based Learning. Charisse also authored At-Risk Students: Transforming Student Behavior which details the warning signs of disturbing behaviors often overlooked by educators and/or misdiagnosed by mental health professionals. As a result, she co-created the Mental Health Intervention App (MHI) with her youngest son. MHI is a two-way communication tool that alerts healthcare providers of …
Kevin Reste Designs for Player Choice in Games | Episode 309
Kevin Reste operates at the unique intersection of art, media, and technology. As a Creative Operations Specialist, Artist, and Producer with an MFA in Design and Technology from Parsons the New School of Design, his expertise is multifaceted. Kevin's contributions range from motion capture animation for the renowned Rock Band video game series to high-impact VFX work for artists like A$ap Rocky and Cardi B, along with key projects for Budweiser, Coca-Cola, and NFL Sunday Night Football. Serving as the …
Lauran Kerr-Heraly Gets Anyone To Escape The (Class)Room | Episode 308
Lauran Kerr-Heraly is an award-winning educator and author. She currently serves as a history professor and Innovation Fellow at Houston Community College. Her innovative teaching includes turning a classroom into an escape room, multidisciplinary projects showcasing personal food histories and environmental justice, and playing with experimental learning spaces. As an executive function coach, she works with teens and their parents too. She helps develop a holistic approach to school success, which includes a focus on essential skills, executive function, and …
Antonis Triantafyllakis with Physical yet Scalable Gamification of Sustainability | Episode 307
Well this is special, because it's the first time I decide to just go with an interview with a fellow gamification practitioner "only" because we are physically in the same space (and it is not during a conference or anything). So Antonis Triantafyllakis is a past guest, and we've had coffee in Madrid now twice (he came about two years ago) but this time we decided to try this live, in-person interview using my phone, and I think it went …